stepbystep_modelisation

Collection by Jasmine S • Last updated 5 weeks ago

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Jasmine S
London Fischer - Guide to Making Our Model - Polycount Forum 体 メッシュ Maya Modeling, Modeling Tips, 3d Model Character, Character Modeling, Batwoman, 3d Modellierung, Face Topology, Wireframe, Blender 3d

London Fischer - Guide to Making Our Model

Not all of us can be as artistically inclined as some on this site.

Rest on Lowpoly model created by kyu_fu m. Character Designer, 3d Model Character, Game Character Design, Character Design References, Character Design Inspiration, Character Concept, Character Art, Maya Character Modeling, Blender 3d

Media Tweets by 休符 (@kyu_fu)

The latest media Tweets from 休符 (@kyu_fu). ゲーム制作中 「水瓶上のフェルマータ」 gamedev ”Fermata on the pithos” kinomiki@gmail.com. Tokyo

Drawing Techniques Hair - Ringlets - Above is a design for a cute witch, Lian, which I whipped up for my first high poly character modeling. Her torso was modeled similarly to my low poly character, so here’s how I made the rest… 3d Model Character, Game Character Design, Character Modeling, Character Concept, Maya Modeling, Modeling Tips, Zbrush Tutorial, 3d Tutorial, Polygon Modeling

High Poly Character: Modeling a Cute Witch in Maya

Here's my design for a cute witch, Liah, which I whipped up for my first ever high-poly character modelling challenge. In this post, I'll go through how I modelled her in Maya. Her torso was modelled similarly to my low poly character so I won't go into detail in this post. Here's how I modelled…

3D 게임그래픽 얼굴 와이어 흐름 자료입니다. : 네이버 블로그 3d Model Character, Character Modeling, Game Character, Character Concept, Character Design, Zbrush, Polygon Modeling, Polygon Art, Hand Painted Textures

3D 게임그래픽 얼굴 와이어 흐름 자료입니다.

게임그래픽을 구현하는데 있어 모델링은 가장 기본적인 능력입니다. 이런 모델링을 잘 구현하기 위해서는 ...

Tutorials Images for Characters Modeling 3d Model Character, Game Character Design, Character Design Animation, Character Design Inspiration, Blender Character Modeling, Character Concept, Blender 3d, Blender Models, Animation Reference

Learning Blender: A Hands-On Guide to Creating 3D Animated Characters

Defining the Face’s Shapes After the blocking stage, in which we’ve already created the face’s basic shape, we’ll now go ahead and add some definition to the geometry. Figure 7.9 … - Selection from Learning Blender: A Hands-On Guide to Creating 3D Animated Characters [Book]

Face Topology Bad Habit: Verts w/ only 3 connected Edges Blender 3d, Blender Models, Zbrush Tutorial, 3d Tutorial, Face Topology, Maya, 3d Computer Graphics, Polygon Modeling, Hard Surface Modeling

Топология

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