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old tutorial - modeling, normal mapping, etc

Tips & Tricks: Modeling Hi / Low Poly Models for Next-Gen Games I originally started doing this tutorial for a friend on my mod, Project Deus for UT. Tut: Models for Next-Gen Games

El Basset Hound: un perro increíble  Súper compañero, el Basset Hound es un perro de gran temperamento que tienes que conocer, en este artículo compartimos algunos datos de esta singular raza. #raza #perro #increíble #curiosidades

El Basset Hound: un perro increíble Súper compañero, el Basset Hound es un perro de gran temperamento que tienes que conocer, en este artículo compartimos algunos datos de esta singular raza. #raza #perro #increíble #curiosidades

progress   http://www.zbrushcentral.com/showthread.php?57740-The-Human-Skin&p=441467&viewfull=1#post441467   // Tip

progress http://www.zbrushcentral.com/showthread.php?57740-The-Human-Skin&p=441467&viewfull=1#post441467 // Tip

Torn Cloth Tutorial from: gmp1993 on ZBC After some experimenting I finally figured out how to do it in Zbrush, and it looks pretty good. Quick overview of it is your using a weave pattern with Micro Mesh to Geo to get you torn fabric, but doing the whole model this way will create an insane amount of polys, so figured out how to just make the edges geo and the rest of the model using Micro Mesh during the BPR. I go into detail below.

Step by step tutorial on how to create cloth wrinkles as well as tears in the cloth.

Great 3D model process shown here. It's helpful to look at this and see the transition from basic shapes into a highly detailed mesh.

Great model process shown here. It's helpful to look at this and see the transition from basic shapes into a highly detailed mesh.

Fibermesh tutorial added Alrighty folks, here is the first part of my walk through covering the foreground fibermesh assets. I will follow up with arranging the background elements and compositing in Photoshop.

Fibermesh tutorial added Alrighty folks, here is the first part of my walk…

Skin sculpting and polyPainting by Yuri Alexander on his personal webpage ★ || CHARACTER DESIGN REFERENCES (https://www.facebook.com/CharacterDesignReferences & https://www.pinterest.com/characterdesigh) • Love Character Design? Join the Character Design Challenge (link→ https://www.facebook.com/groups/CharacterDesignChallenge) Share your unique vision of a theme, promote your art in a community of over 25.000 artists! || ★

How to model and texture femal realistice model with the use of zbrush software,this tutorial is helpful for zbrush texturing.

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