Jaroslaw Handrysik, Fox Ylvis, Autodesk Maya, Yeti. #Jaroslaw_Handrysik http://jarekhandrysik.blogspot.fr/2013/09/ylvis-fox-fur-setup-panoptiqm.html
So You want to Sculpt by Steven Oberman – Zbrushtuts
ZBrush - 4r6 - Remesher
I used 7 lights and 2 bounce cards in this scene. Env (overall): 1 key, 1 fill Env (FG): 1 fill Alice: 1 key, 2 fill, 1 bounce card Cat: 1 fill, 1 bounce card I mostly used V-Ray Rectangular Lights to light the scene but for some areas, I converted geometries into light meshes to get more control. I felt this method was useful for lighting the characters because the geometry had created core shadows and contact shadows that were difficult to get rid of with just rectangular lights.