Admission Animation test for Japanese Studio Khara スタジオカラー 3Dアニメーター募集告知ムービー

Admission Animation test for Japanese Studio Khara スタジオカラー 3Dアニメーター募集告知ムービー

www.TimSormin.com TimSormin@gmail.com 00:05-00:29 - Keyframed player animation and co-designed ledging movement system for "Star Trek" (2013) at Digital Extremes 00:29-00:36 - Edited and enhanced motion-captured player animation for "Star Trek" (2013) at Digital Extremes 00:36-01:10 - Keyframed and co-designed multi-character interactions for "Dark Void" (2010) at Airtight Games 01:10-01:13 - Keyframed level intro cinematic for "Warframe" (20…

www.TimSormin.com TimSormin@gmail.com 00:05-00:29 - Keyframed player animation and co-designed ledging movement system for "Star Trek" (2013) at Digital Extremes 00:29-00:36 - Edited and enhanced motion-captured player animation for "Star Trek" (2013) at Digital Extremes 00:36-01:10 - Keyframed and co-designed multi-character interactions for "Dark Void" (2010) at Airtight Games 01:10-01:13 - Keyframed level intro cinematic for "Warframe" (20…

Parkour Animation[DemoReel] on Vimeo

Parkour Animation[DemoReel] on Vimeo

Parkour Animation[DemoReel] on Vimeo

Parkour Animation[DemoReel] on Vimeo

Advanced Body Mechanics - Class 3 on Vimeo

Advanced Body Mechanics - Class 3 on Vimeo


その他のアイデア
Responsible for all Animations.  Here is a reel more focused on games, with cycles and physicality.  I hope you guys like it. Marcel

Responsible for all Animations. Here is a reel more focused on games, with cycles and physicality. I hope you guys like it. Marcel

Here is my animation test for learning about action scene and camera layouting. Hope you're enjoin with my video , if you guy have any recomment please let…

Here is my animation test for learning about action scene and camera layouting. Hope you're enjoin with my video , if you guy have any recomment please let…

Showreel of work while Animation Director at Ubisoft Montreal. Follow me on twitter: https://twitter.com/GameAnim See full portfolio here: http://www.gameanim.com/portfolio/ Nowadays…

Showreel of work while Animation Director at Ubisoft Montreal. Follow me on twitter: https://twitter.com/GameAnim See full portfolio here: http://www.gameanim.com/portfolio/ Nowadays…

Animation Style :::CGW191::: 12 advanced principles of animation -Point and line- from Kohta Morie Animation Style http://www.amazon.co.jp/dp/4862671330/

Animation Style :::CGW191::: 12 advanced principles of animation -Point and line- from Kohta Morie Animation Style http://www.amazon.co.jp/dp/4862671330/

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