3d model character

Collection by Olivier Dallaire • Last updated 4 hours ago

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Olivier Dallaire
So hey guys, this is my first sculpt in zbrush and I would appreciate any critiques and advices. Wood Carving Faces, Wood Carving Patterns, Wood Carving Art, Bone Carving, Wood Art, Dremel Carving, Carving Wood, Skull Anatomy, Anatomy Art

Need critiques in skull anatomy

So hey guys, this is my first sculpt in zbrush and I would appreciate any critiques and advices. Thanks!!

Realism Skin Breakdown by Alemja on DeviantArt (texture painting deviantart) Zbrush Tutorial, 3d Tutorial, Digital Art Tutorial, 3d Model Character, Character Modeling, Character Design, 3d Modeling, Character Concept, 3ds Max Tutorials

Realism Skin Breakdown by Alemja on DeviantArt

"Realism" with quotes because it's not entirely real, but close. Somebody asked about my process for skin so this is a breakdown of how I got the final ... Realism Skin Breakdown

Basic hand modeling before distortions and adjusts. Hand Modeling, Polygon Modeling, Modeling Tips, 3d Model Character, Character Modeling, Character Design, Body Reference Drawing, Drawing Skills, Anatomy For Artists

Machineflesh 3D Challenge Entry: Krishnamurti M. Costa

Basic hand modeling before distortions and adjusts.

Part Find some good mesh examples Topology refers to the way a mesh is constructed and how the polygons are positioned to build up the shape. When we need to select, manipulate or animate… 3d Model Character, Game Character, Character Design, Maya Character Modeling, Blender 3d, Face Topology, Polygon Modeling, Assassins Creed 2, 3d Mesh

Topology

Part 1: Find some good 3D mesh examples Topology refers to the way a 3D mesh is constructed and how the polygons are positioned to build up the shape. When we need to select, manipulate or animate…

LOWPOLY (or: the optimisation appreciation organisation) - Page 223 3d Model Character, Character Modeling, Character Art, Character Design, Polygon Modeling, 3d Modeling, Creature 3d, Low Poly Games, 2d Game Art

LOWPOLY (or: the optimisation appreciation organisation) - Page 223

Hey, hope you don't mind, I outlined a few things on the reference you posted that I think could help make your model look better:

Zbrush: Armor sculpting in zbrush Zbrush Character, Character Modeling, 3d Character, Zbrush Tutorial, 3d Tutorial, Modeling Techniques, Modeling Tips, Sculpting Tutorials, Art Tutorials

Elf [Character]

WORKFLOW BREAKDOWN (post#25) Zbrush armor sculpting LATEST UPDATE Hi there Polycounters!

Defining the Target Rig Manually Character Rigging, 3d Model Character, Game Character Design, Character Design Inspiration, Blender Models, Blender 3d, Animation Reference, Anatomy Reference, Blender Character Modeling

Defining the Target Rig Manually

Internally, MakeWalk retargets animations to an armature with the following bone hierarchy. hips spine spine-1 chest chest-1 neck head shoulder.L upper_arm.L forearm.L hand.L shoulder.R upper_arm.R…

Max Character Creation - Chapter 1 By Andrew Hickinbottom Blender 3d, Blender Models, 3d Model Character, Character Creation, Character Concept, Concept Art, Blender Character Modeling, Character Art, Maya Character Modeling

3ds Max Character Creation - Chapter 1

One of a wide range of 3D and CG art tutorials on this and other creative tools on 3dtotal.com.