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Collection by Maruyo • Last updated 3 weeks ago

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maruyo
A genre of science fiction and a lawless subculture in an oppressive society dominated by computer technology and big corporations. Arte Horror, Horror Art, Sci Fi Fantasy, Dark Fantasy, Character Concept, Character Art, Alien Character, Science Fiction, Cyberpunk Kunst

iheartmyart

Tamas Kerti, Alien, 2016 _____ Discover more art on iheartmyart Find us: Facebook | Twitter | Instagram | Flickr | Mail List | Pinterest | Soundcloud | Google + See more artwork by Tamas Kerti on...

These are some examples of the ruins asset system my colleague and I used for our bachelor's thesis. We had about three months for the project, so our goal was to achieve as much variation as possible with a pretty small amount of assets. I modelled Game Environment, Environment Concept Art, Environment Design, Maya Modeling, Modeling Tips, 3d Design, Game Design, Low Poly Games, 3d Mesh

Ruins Asset System, Moritz Heinemeyer

These are some examples of the ruins asset system my colleague and I used for our bachelor's thesis. We had about three months for the project, so our goal was to achieve as much variation as possible with a pretty small amount of assets. I modelled

Funny pictures about Beautiful Prosthetic Leg. Oh, and cool pics about Beautiful Prosthetic Leg. Also, Beautiful Prosthetic Leg photos. Ui Design, Design Blog, Modern Design, Prosthetic Leg, Prosthetic Device, 3d Cnc, Ex Machina, Intelligent Design, 3d Prints

外国人「センスが抜群だと思うデザインを貼っていく」海外のまとめ|暇は無味無臭の劇薬

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ArtStation - The Order 1886 : Model Breakdowns, Patrick Stone Game Design, 3d Design, Design Layouts, Environment Concept Art, Environment Design, Game Environment, Polygon Modeling, 3d Modeling, Game Textures

The Order 1886 : Model Breakdowns, Patrick Stone

I was responsible for architectural and environment modeling, interpretation of greybox design layouts, set dressing, and optimization. Materials, signage, and ornamentation by Hugo Beyer, props internal/outsourced.

t, Paul Richards : Production designs, paintovers and miscellaneous odds and ends for a cancelled moba project by Epic Games. Environment Concept Art, Environment Design, Fantasy Concept Art, Fantasy Art, Buildings Artwork, Harry Potter, Futuristic Architecture, Fantasy Landscape, Fantasy Inspiration

Paragon - Environment, Paul Richards

Production designs, paintovers and miscellaneous odds and ends for a cancelled moba project by Epic Games. Art Director : Chris Perna

ArtStation - The Order 1886 : Model Breakdowns, Patrick Stone Game Environment, Environment Design, Zbrush, Polygon Modeling, 3d Modeling, Game Design, Layout Design, Hard Surface Modeling, Game Textures

The Order 1886 : Model Breakdowns, Patrick Stone

I was responsible for architectural and environment modeling, interpretation of greybox design layouts, set dressing, and optimization. Materials, signage, and ornamentation by Hugo Beyer, props internal/outsourced.

Modelling Buildings with Interior (Question) - polycount Game Design, Game Level Design, Prop Design, Set Design, Game Environment, Environment Concept Art, Environment Design, Blender 3d, Low Poly

Modelling Buildings with Interior (Question)

Hey guys, I have a question, I'm somewhat sufficient at 3D modelling individual items and architectural assets but I struggle with modelling entire buildings with usable interiors.

Material study of ice waves, which are cracked ice sheets that get washed ashore and piled up in interesting formations. Substance designer, rendered in Marmoset. Game Textures, Textures Patterns, Ice Texture, Arctic Ice, Cg Art, Material Design, Zbrush, Art Tutorials, Game Art

Substance Graph | Arctic Ice

ContentsIce Arctic Substance - https://www.artstation.com/artwork/zq5mwIncluded are organized full source .sbs files with comments.LicensePersonal, Indie, and Studio Licenses are available. Personal licenses do NOT apply to companies. Substances and exported textures cannot be redistributed or resold unless as embedded components of electronic/interactive media.VersionSubstance Designer 2017.1.0 or newer is required.*Digital products are non-refundable

z brush hair zbrush tutorial * hair zbrush tutorial hair zbrush tutorial sculpting zbrush stylized hair tutorial z brush hair zbrush tutorial zbrush hair tutorials Zbrush Tutorial, 3d Tutorial, Photoshop Tutorial, Zbrush Character, Character Modeling, Character Art, Character Design, Modeling Techniques, Modeling Tips

Lernen von Photoshop So finden Sie Photoshop-Tutorials für Anfänger #PhotoshopTutorialGraphics

Ailish Manned Rocket Concept Proposal for NASA by Sunghoon Park Spaceship Concept, Spaceship Design, Concept Ships, Concept Cars, Flying Vehicles, Futuristic Cars, Futuristic Vehicles, Plastic Injection Molding, Mechanical Design

Ailish Manned Rocket Concept Proposal for NASA

NASA has developed a $10 billion manned rocket to explore the universe which will embark on a test flight by 2017. Ailish is a futuristic, manned spacecraft

Game Textures [Realtime] on Behance Wood Texture, Texture Art, Texture Painting, Low Poly Games, Game Textures, Hand Painted Textures, Game Props, Low Poly Models, Digital Painting Tutorials

Textures/テクスチャ (RealTime) [2012 - 2014] - Jonas Ronnegard

Software/ソフトウェア:Zbrush, 3dsmax, Maya, Blender, Photoshop, NDO2,…

character model for RAID: Shadow Legends Created by Charaсter Art Team Lead Vladimir Silkin © Plarium, 2019 Fantasy Character Design, Character Concept, Character Inspiration, Character Art, Concept Art, Design Inspiration, Aliens, Pathfinder Rpg, Concept Weapons

RAID: Shadow Legends, Plarium Ukraine

3D character model for RAID: Shadow Legends Created by Charaсter Art Team Lead Vladimir Silkin © Plarium, 2019

 I started as a quick sculpture, but I liked the idea and I decided to make a bust in color, how it happened, you see. Criticism and advices are welcome))) Zbrush Tutorial, 3d Tutorial, Modeling Techniques, Texture Mapping, Sketchbook Pages, 3d Modeling, Infographics, Geometry, Brushes

Poboroznyuk's sketchbook - Page 4

Hello. I started as a quick sculpture, but I liked the idea and I decided to make a bust in color, how it happened, you see. Criticism and advices are welcome))) Clown_MatCap.jpg Clown_Unmasked.jpg Clown.jpg

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