More ideas from Nemesis
Image result for zbrush matcap transparency

Quick shot at making some low res Lava Rocks! Modeled in Sculpted in Zbrush, and textured using the Quixel Suite. Rendered in Marmoset Toolbag. 50 Triangles per Crystal.

Game Logo, Game Ui, 2d Game Art, 2d Art, Game Icon Design, Game Environment, Game Props, Game Character, Polygon Modeling, Game Ideas, Weapons, El Dorado, Pirates, Game, Texture

Luma Pictures, safari sosebee on ArtStation at

Only just some of the pieces I did while at Luma Pictures for several years. My work ranged from digital doubles to full creatures to environments to digital matte paintings.

Character Production Workflow Overview

Character Production Workflow Overview