This article gives a list of best practices for working with unity: it covers the process, working with art and prefabs, class design, project structure, and many others.

This article gives a list of best practices for working with unity: it covers the process, working with art and prefabs, class design, project structure, and many others.

Learn the UI - Canvas - Unity 4.6 Beta

Learn the UI - Canvas - Unity 4.6 Beta

This is for you UNITY3D guys who want to program some custom shaders in HLSL

This is for you UNITY3D guys who want to program some custom shaders in HLSL

UI element anchored to the lower right corner of the parent. The element maintains a fixed offset to the lower right corner.

UI element anchored to the lower right corner of the parent. The element maintains a fixed offset to the lower right corner.

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