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Collection by み ななな • Last updated 7 weeks ago

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み ななな
male hero low poly base mesh in t-pose model low-poly max obj fbx ma mb 16 Blender 3d, Blender Models, 3d Max Tutorial, Zbrush Tutorial, Maya Modeling, Modeling Tips, Character Model Sheet, Character Modeling, Character Concept
Zbrush TutorialMaya ModelingCharacter Modeling

Male Hero Body Base Mesh in Rest Pose

Male Hero Body Base Mesh in Rest Pose #Body, #Hero, #Male, #Base

Anatomy/Topology Study_by Dude Andy_from PolyCount Anatomy Study, Anatomy Drawing, Anatomy Reference, Blender 3d, 3d Model Character, Character Modeling, Character Design, Character Concept, Maya Modeling
Anatomy StudyAnatomy Reference3d Model CharacterCharacter ModelingMaya Modeling

Anatomy/Topology Study

Anatomy/Topology Study_by Dude Andy_from PolyCount

(very) Low poly head modeling question - Polycount Forum Character Modeling, 3d Character, Blender 3d, Zbrush, Polygon Modeling, 3d Modeling, Face Topology, Planes Of The Face, Low Poly Games
Character Modeling3d CharacterPolygon Modeling

(very) Low poly head modeling question

Hey all, I'm just playing around with some low poly modeling and while I've still got a lot to learn about optimizing and decent use of triangles, I'm ok with the body/hands/legs etc, but the head is proving tricky.

メディアツイート: さくらもち(@sakuramochiJP)さん | Twitter Maya Modeling, Surface Modeling, Modeling Tips, Body Reference, Anatomy Reference, Design Reference, Art Reference, 3d Model Character, Character Modeling
Maya ModelingAnatomy Reference3d Model CharacterCharacter Modeling

Media Tweets by さくらもち (@sakuramochiJP)

メディアツイート: さくらもち(@sakuramochiJP)さん | Twitter

メディアツイート: さくらもち(@sakuramochiJP)さん | Twitter Maya Modeling, Surface Modeling, Modeling Tips, Body Reference, Anatomy Reference, Design Reference, Art Reference, 3d Model Character, Character Modeling
Maya ModelingAnatomy Reference3d Model CharacterCharacter Modeling

Media Tweets by さくらもち (@sakuramochiJP)

メディアツイート: さくらもち(@sakuramochiJP)さん | Twitter

Eye Makeup eye makeup with a pop of color Animation Reference, 3d Animation, Art Reference, Anatomy Reference, 3d Model Character, Character Art, Blender Character Modeling, Character Concept, 3d Modellierung
Anatomy Reference3d Model CharacterBlender Character Modeling

Wireframe arm showing tricep and forearm

ma Model available on Turbo Squid, the world's leading provider of digital models for visualization, films, television, and games. Zbrush Character, 3d Model Character, Character Modeling, Character Design, Character Concept, Blender 3d, 3d Drawings, Drawing Faces, Wireframe
Zbrush Character3d Model CharacterCharacter ModelingDrawing Faces

body topology

topology day 20 - Legs and Arms

Makkon on Twitter

“DAY 20: AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAHHHHHHHHH #gameart #topology”

Layth Jawad: Modeling the Female Arm " Tutorial " 3d Model Character, Character Modeling, Character Design, Maya Modeling, Modeling Tips, Body Reference, Anatomy Reference, Art Reference, Face Topology
3d Model CharacterCharacter ModelingMaya ModelingAnatomy Reference

3Dキャラモデリングをする人に参考になりそうな記事・動画まとめ - NAVER まとめ

3Dキャラモデリングをする人に参考になりそうな記事・動画まとめ:

Dinsai studio on [Process]JOHN WICK Parabellum [Dinsai Studio fan art model] Fantasy Character, 3d Model Character, Game Character Design, Character Modeling, Character Design References, Character Design Inspiration, Character Concept, Character Art, Maya Modeling
3d Model CharacterCharacter ModelingMaya Modeling

Dinsai studio on Twitter

“[Process]JOHN WICK Chapter3 Parabellum [Dinsai Studio fan art 3d model] #JohnWick3 #johnwick #3dmodeling #3dmodel #characterdesign #dinsaistudio”

D.K(@dkground)さん | Twitter 3d Model Character, Character Modeling, Character Rigging, Female Reference, Anatomy Reference, Art Reference, Face Topology, Cartoon Tutorial, Human Anatomy

D.K (@dkground)

D.K(@dkground)さん | Twitter

TopoGun: Tips for better topology Character Modeling, 3d Character, Character Design, Character Concept, Modeling Techniques, Modeling Tips, Maya Modeling, Wireframe, Hand Anatomy
Character Modeling3d CharacterMaya ModelingHand Anatomy

 Leg Steps 1 to Beveling down the leg poly- gon. Slicing across the leg and shaping it. Dividing the polygons and moving points at and behind the knee. 3d Model Character, Character Modeling, 3d Human, Human Body, Blender 3d, 3d Face Model, Face Topology, 3ds Max Tutorials, Art Tutorials

Modeling the Human Figure

One of a wide range of 3D and CG art tutorials on this and other creative tools on 3dtotal.com.

ntnyの妙技が光る!『BREETSCHLAG(ブレットシュラーク)』ヒロイン・華月せいらの3DCGキャラクター化 | 特集 | CGWORLD.jp 3d Model Character, Character Modeling, Character Design, 3d Polygon, Face Topology, Maya Modeling, 3d Computer Graphics, 3d Human, Modelos 3d

ntnyの妙技が光る!『BREETSCHLAG(ブレットシュラーク)』ヒロイン・華月せいらの3DCGキャラクター化 | 特集 | CGWORLD.jp

近年、VRが盛り上がりをみせている。そうした中、VRをプロモーションツールとして利用するだけでな...

트위터 3d Model Character, Character Modeling, Character Art, 3d Anatomy, Anatomy Drawing, Zbrush, Blender 3d, Polygon Modeling, 3d Mesh
3d Model CharacterCharacter Modeling3d AnatomyPolygon Modeling

Twitter

“最近の作り方、ペラ→押し出して捻ったりしてから彫りこみ”