Michiya Masuda

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Michiya Masuda
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lightwave 11.5 Zbrush to Lightwave - YouTube

quick demo explaning how to work between zbrush and the new lightwave as well as getting your renders all the way to finish quality.

1370_tid_main.jpg

1370_tid_main.jpg

サンジゲン Interview 「3DCGアニメーションで2Dセルルックを! 独自の手法で切り拓くアニメーション新時代」 | Autodesk :: AREA JAPAN | ユーザ事例

A complete model of Cyborg 002 (wire and finish). Production was carried out by reading the character design picture at preprocessing to Max and modeling it based on this.

face topology | Thread: BlendLife 2:SpindleRift- Engineer

face topology | Thread: BlendLife 2:SpindleRift- Engineer

Low Poly Models, 3d Anatomy, Anatomy Drawing, Human Body Structure, Character Modeling, Zbrush, Maya Modeling, Polygon Modeling, Hand Painted Textures, Modeling, To Draw, Tips, Character Design, Buddha, Human Body, Human Figures, Grief

RENDER.RU -> Информационный ресурс по компьютерной графике и анимации | 3D, 2D галереи, уроки, все для CG художника

RENDER.RU -> Информационный ресурс по компьютерной графике и анимации | 3D, 2D галереи, уроки, все для CG художника

Picked up by CGchips. 2D,3DCG tutorials and 3Dprinter news site. http://cgchips.com/

Picked up by CGchips. 2D,3DCG tutorials and 3Dprinter news site. http://cgchips.com/