How The F*#% Do I Model This? - Reply for help with specific shapes - (Post attempt before asking) - Page 178
I am trying to find a way to create the detailing on the bottom of the boot while keeping the smooth curve around the sole of the boot when subdivided and not get sharp planer looking edges on the curve.
How The F*#% Do I Model This? - Reply for help with specific shapes - (Post attempt before asking) - Page 148
@MaxHoek excellent, thank you for the heads up. Still trying to get a better feel for the etiquette here.
How The F*#% Do I Model This? - Reply for help with specific shapes - (Post attempt before asking) - Page 100
something like this me think. obviously the proportions need to be adjusted but something like that :poly136:
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ALL BLACK Topology, Héctor Sanz DOrs
Some topology shots during the process. I've tried to keep it clean as much as possible, thinking allways in make it easy for the rigging work and the animation process.
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