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Game Dev

Collection by Daniel Pool • Last updated 11 weeks ago

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Daniel Pool
This is the cover for Paper Dungeon which is a collab project with Jack, a sort of dungeon crawling art book/game. Isometric Map, Dnd Dragons, Rpg Map, Dungeon Maps, Dungeons And Dragons Homebrew, Fantasy Map, Environment Concept Art, Map Design, Fantasy Landscape

tomstephensart

This is the cover for Paper Dungeon which is a collab project with Jack, a sort of dungeon crawling art book/game. The covers are going to be printed on colour paper so i’m undecided on wether to go...

This papercraft is Chappie's Head, based on the sci-fi film Chappie (stylized as CHAPPiE), the paper model is created by ingtkt. 3d Paper, Paper Toys, Free Paper, Papercraft Download, Diy And Crafts, Paper Crafts, Diy Cardboard, Funny Ideas, Game Dev

Chappie Head (Helmet) Free Papercraft Download

This papercraft is Chappie's Head, based on the sci-fi film Chappie (stylized as CHAPPiE), the paper model is created by ingtkt. You can also use it as a h

We spend a lot of time watching video game characters talk. Internal Monologue, Final Fantasy Iv, Vincent Valentine, The Legend Of Heroes, Partner Dance, Some Games, Games Today, Game Dev, Video Game Characters

What Makes RPG Dialogue Great (And How It Can Go Wrong)

We spend a lot of time watching video game characters talk.

The massive and mind blowing Game Developer’s Conference is almost here, and in the spirit of all things gamey and delicious (like lamb and portobellos) let me tell you about a few super awesome… Mind Blowing Games, T Games, Type Illustration, Magic Circle, Game Dev, Mind Blown, Game Design, Concept

12 BIG IDEAS from Game Design You Should Know

The massive and mind blowing Game Developer’s Conference is almost here, and in the spirit of all things gamey and delicious (like lamb and portobellos) let me tell you about a few super awesome…

Do you want to be a writer? Are you in the process of becoming a writer? Maybe you're already a writer! Writing Games, Writing Jobs, Cool Writing, Writing Advice, Start Writing, Creative Writing, Screenwriting Contests, Becoming A Writer, Thank You Letter

Do you want to write video games?

An industry veteran explains the difficulty in getting the position everyone wants.

Capsule Monsters – Helix Chamber Game Dev, Art Tips, Pixel Art, Monsters, Bullet Journal, The Beast

Capsule Monsters

Capsule Monsters – Helix Chamber

i had a problem with doom and doom eternal and i finally think i can put it into words | by GB 'Doc' Burford | Aug, 2020 | Medium The Encounter, Gears Of War, Game Dev, I Can, Medium, Words, Fantasy, Fantasy Books, Fantasia

i had a problem with doom and doom eternal and i finally think i can put it into words

Doom is one of my favorite games of this generation. I love it. I have triple dipped on it, even though there’s no real point, since, y’know, I could just replay it on the first platform I bought it…

Blizzard's Long History of Manic Pixie Nightmare Girls and Fear of Women Fear Of Women, Game Dev, Rest Of The World, Overwatch, Pixie, Darth Vader, Tumblr, History, Girl Standing

Blizzard's Long History of Manic Pixie Nightmare Girls and Fear of Women

Just a girl, standing in front of a boy, asking him to die along with the rest of the world.

Star Wars Jedi: Fallen Order is much more than a lightsaber action game - Gamenewspot Star Wars Jedi, Star Wars Games, Star Wars Art, Sith, Star Wars Orden, Star Wars Canon, Jedi Knight, Second Best, Electronic Art

How did Star Wars Jedi: Fallen Order get so unusual?

Star Wars Jedi: Fallen Order isn’t the game many fans were expecting, but how does a Star Wars game turn into something that resembles Tomb Raider? It actually all makes sense ... as long as you’re willing to think like a game designer.

How 'Watchmen' Explores Generational Black Trauma And Provides A Path Beyond The Pain New Movies, Movies And Tv Shows, Louis Gossett Jr, Superhero Stories, Pie In The Sky, Best Seasons, Big Show

HBO's Watchmen Is Better At Lore Than Most Games

Watchmen, the new HBO television series that we find incredibly intriguing, has a lot in common with some of my favorite video games. There is punching and costumes, damn good music, and a thoroughly imagined world that I want to spend a lot of time in. It also pulls off one of my favorite video game tropes extremely well: lore.

RPG Dialog Language : Discourse | How to Make an RPG Modern Games, Game Data, Game Codes, Data Structures, Voice Acting, Fade Out, First Game, Super Nintendo, Rpg

RPG Dialog Language : Discourse

Conversation is a large part of most RPGs. Information about the game world is communicated through conversation; the progress of quests, learning about the worlds background and stories of all sorts. Most modern games use voice acting instead of text but voice acting is expensive. I want to make in-game ...

I discuss how important it is for you as a developer to find the core of your game. To do this you can use the pillars technique. Game Dev, I Am Game, Story Of The World, Wipe Away, First Game, Reading Material, On Today, Blog Design, To Focus

Design Pillars – The Core of Your Game

I discuss how important it is for you as a developer to find the core of your game. To do this you can use the pillars technique. Originally posted

Half-Life is why everything you liked about Valve's classic was a secret train Gordon Freeman, Alien Invasion, Half Life, Game Dev, Pc Gamer, Everyone Else, Everything, Train, Classic

Half-Life is 20: why everything you liked about Valve's classic was a secret train

This article was originally published in PC Gamer UK 262, back in January 2014. It's reproduced here, for Half-Life's 20th anniversary, with author Robert Yang's permission. 20 years ago, Half-Life was released to a rapturous commercial and critical reception. It is a game about... well, it depends on who you ask. For some people it’s about Gordon Freeman, an everyman physicist who struggles to survive the inter-dimensional alien invasion of a secret government research facility. For others…

A Practical Guide to Game Writing Game Dev, Writing, Games, Gaming, Being A Writer, Plays, Game, Toys

A Practical Guide to Game Writing

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