http://s12.postimage.org/nhgt5q8sd/hand_topology.png Im in the hand process , but i want to keep the hand fairly low poly as well with 5 fingers to be animated. Trying to avoid adding edges all the way across the arms and body because of the fingers , and my first thought was to stop the edges at the wrists . Is that the most efficient and 'clean' way to go about ? Thanks
Haya wonderful people of CGS. have desided to do a whole retopo of my character's body. I wish to have some Crit or even paintovers from you guys.I'm kinda running dry on inspiration atm. im having issues with the legs atm and im running dry of inspiration. please help.