..pinup girl
Hi, everyone! Actually, don't even know what to say as a foreword... Original concept is , & my 3D attempt is right in front of your eyes: refined face topology,...
Landmark loops
female model reference_by ?_from ?_from Pinterest_來源不清,連結失效
London Fischer - Guide to Making Our Model
Not all of us can be as artistically inclined as some on this site.
NewTek Discussions
http://s12.postimage.org/nhgt5q8sd/hand_topology.png Im in the hand process , but i want to keep the hand fairly low poly as well with 5 fingers to be animated. Trying to avoid adding edges all the way across the arms and body because of the fingers , and my first thought was to stop the edges at the wrists . Is that the most efficient and 'clean' way to go about ? Thanks
This is to help me have an idea how to start the zspheres on my model because the center female figure pretty closely fits her.
The 3DCG Thread: Revenge of the NURBS
The 3DCG Thread: Revenge of the NURBS
How to UV map efficiently using ZBrush - Henning Sanden
포트폴리오 : 네이버 블로그
로우/미들 폴리곤 캐릭터 모델러 입니다.
blender person
blender human topology - Google Search:
Body topology
Haya wonderful people of CGS. have desided to do a whole retopo of my character's body. I wish to have some Crit or even paintovers from you guys.I'm kinda running dry on inspiration atm. im having issues with the legs atm and im running dry of inspiration. please help.