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I improved the front bent knee on Steve's advice - added the bony bulge at the back.

Robot Workflow by panick.deviantart.com on @deviantART

--Robot Workflow --PAnick's Sketchbook - Page 3 - Polycount Forum

Hand

The bigger hands with shorter fingers give me a bunch of different representations of what a hand inside a glove might look like.

http://www.gameartisans.org/forums/threads/11799-Female-Archer/page2

I like how the creases are on this leg wrapping. Might use this tutorial for the creases on my model

第五期實體班作業02_by 丹譽遊戲模型貼圖角色班_from Weibo (http://blog.sina.com.cn/pugui2001)_此為挑過剪輯,點開還有。

第五期實體班作業02_by 丹譽遊戲模型貼圖角色班_from Weibo (http://blog.sina.com.cn/pugui2001)_此為挑過剪輯,點開還有。

Picked up by CGchips. 2D,3DCG tutorials and 3Dprinter news site. http://cgchips.com/

Hello, this is part of the character I'm working on. I have no concept but design part was done in mudbox and now I'm doing fine-tuning in maya and mud.

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ArtStation - Lockdown, Johnson Ting I wish we had this-like police in the nearest future! Robots would be even better! //this really reminds me of the Appleseed Ex Machina movie

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